0
Your Cart
0
Your Cart

Become a True Video Game Developer in 4 Months, Not 4 Years

You’ll get…

  • +55 Lessons (videos and texts). That’s right, it’s a 100% run (glichless and no hit).
  • The META diagram that connects all areas (business, design, programming, marketing, publishing and production) on one sheet and your version of it.
  • Free updates for life.

In addition to the pre-launch bonuses:

  • YouTube Meta, a template / checklist that I use for YouTube + 3 of my Scripts so you know how to make yours ($150).
  • 1 Gmail email to send questions directly to me (answers once a day Monday-Friday) + 2 new lessons of your choice based on your greatest need ($200).
  • My free Tool, “2D Textless Menu Template” ($100 USD).
  • 2 GDD Templates + My 2 games GDDs ($50).
  • Source Code of the 2 games made in the course, modified so you don’t steal them completely + the source code for the MOST Minimalist Game ($1,000 USD).

Live Making Games

But how?

Not only is it difficult to know where to start, it is also very time-consuming and difficult.

Or not?

Maybe you think, “It’s 4 years of college and then a couple of years playing my game to have a chance to succeed, if that doesn’t work out I’ll get a job and try again.”

And that’s fine and all.

Assuming you learn a lot at your university, and it doesn’t leave you completely in debt.

But it can be done much faster, easier and safer.

This is a course for Solo Devs without friends, with some time and without a lot of money, who know some English and want to make the dream of making a living making games a reality.

This course will teach you all the areas (design, programming, marketing, publishing, production, etc.) and how they are connected (development).

But we go in order, we start only with the fundamentals (Minimalism).

Things that DO NOT change, principles, concepts and philosophies.

For everything that DOES change, the course is updated FREE (we will send you emails to let you know).

We are going to go very quickly, but without skipping anything.

Focused on results.

  1. You will learn development in 1 month.
  2. You will make your first prototype in the 2nd month.
  3. You will publish your first game in the 4th
  4. You’ll decide whether to improve the game, get a job, or make another game in the 5th.
  5. We repeat this 4-month cycle as many times as necessary, each time doing better, until we force success.

You’ll learn:

  • What really is game development and what it takes, so that anyone can understand it in a simple way.
  • How to get everything you need quickly, cheaply and easily in order so you can start designing games as soon as possible.
  • Getting rid of everything that’s NOT “the game” and focusing on making the best game possible.
  • How to structure the process of making a game so that there is no way NOT to finish it on time and on budget.
  • How to use the forced success formula to make failure almost impossible.
  • How to publish, advertise and measure the results of your game in such a simple and effective way that you know exactly what to do next even without finding publishers.
  • How to optimize and improve your products (games, posts, tools) to give them as many opportunities as possible to succeed.
  • How to use your products, successes and failures to get jobs and open opportunities for other businesses.
  • How to learn any programming language and engine fast and simplifying it so that even non-programmers can understand it.
  • And even everyday life things like finding time, money, energy, purpose, and inspiration to make games.

Who it is for

We are going to make various games and tools while we learn.

I myself make 2 games (Air Hockey King and Sliding) and 1 tool (Menu Template), each in less than 4 months, for less than $750 USD each (including advertising) and using what we learned to show you that it works (even if they didn’t sell anything).

Then I make the 2.0 versions of each one in a couple of weeks and show you the results (spoilers, big improvement).

I’ll also show you how my YouTube channel “Ludus Meta” works and this course itself (which is something that a lot of people who sell courses just don’t mention).

I’ve already done this, I’ve already gone to university (I’m disappointed), I’ve already gotten a job (even without having games) in person, remotely (freelancer) and I even get another job during the course (online tutor) to show you how it’s done.

I was on this path and I turned it into this course, so that you can travel it much faster than me.

  • At your speed (not the slowest person in the room).
  • Whichever you go (there are no filler subjects, and you can choose your lessons in any order).
  • On your time (1 lesson every week if you are busy, or 1 marathon in 1 day if you want).
  • Anywhere (save the rent and the round trip every day and do it on your cell phone, car or computer).
  • For you (learn by doing, games designed to make money, get a job and open other types of opportunities).
  • Real (with the wins and losses, with the complete setup, with numbers, tricks and secrets).
  • Choose your adventure. Know the pieces and how they fit together to build the version that works best for you.

Pre-launch offer

The course has been in development for 3 years and is practically finished.

The only thing missing is to make videos of several lessons in the course.

It is for that reason that I am including the bonuses mentioned at the beginning.

Also, every time we update the course, it increases the price and remove bonuses (approximately every 4 weeks).

The course has a beginning and an end, but we will still add more lessons and update others (we will notify you by email).

For example, we already have lessons on how to hire people and how to use AI to speed up the process even more.

Everything With 0% Risk with my 60-Day guarantee

You will get our “100% Speedrun” guarantee.

Listen, I can’t guarantee that you’ll make money with your game, especially your first one (that depends on the market).

Nor that they are going to hire you (that depends on the employer).

Nor are you going to have a finished game (that depends on you).

But I can guarantee you that you will receive +$500 USD of value in the course and that makes it very difficult to fail the objectives.

If you don’t feel it’s worth the $500, you can email us at contact@ludusmeta.com, and we’ll return all the money without asking questions (applies to the first 60 days after purchase).

In the best case you get the game, the job and the money.

At worst, you take the course for free.

The only way you get NOTHING is if you don’t take the offer.
Translate / Traducir »